Editor’s note: AndrewShorten is director of Adobe Creative Cloud Product Management. Formerly, he developed web, kiosk and mobile user interfaces for government and enterprise customers at Fujitsu and has since worked for Macromedia, Microsoft, and Adobe.
The launch of the Apple Watch represents the latest proof point that we’re only going to have more devices to consider when designing mobile apps. Not only does it represent a huge opportunity for more personal experiences, but it presents user interface designers with the increasingly complex challenge of scaling themselves to design for Web, mobile, tablets and wearables.
And there are further indicators that digital screens will become the way we interact with pretty much everything in the future. Take Coca-Cola’s latest vending machines that are operated by selecting from a touch screen. Or consider the Tesla Model S, a high-end car that replaces most of the traditional dashboard controls with a…
View original post 842 more words